Today I want to focus on announced
in the first post ending
summary of the month. Unfortunately, despite many positives, I can not recognize
that I am happy with the game, especially mindset.
Although I referred a month
with positive results as bad. I think that's a good omen before the next. But going into details.
I played less than expected by
10,000 hands. I've always had a problem with a typical grind , but the truth is
that by playing 4-6 tables you need a lot more hours spent in front of the
screen. Does not seem that I'll be rakeback machine in the future. And I'm okay
with that!
In addition to the changes introduced at the tables, which surely will describe in future posts, I would like to draw your attention to this aspect:
Result Visualization
Of course, I will not come into the
discussion on the line drawn by HM - EV . Everyone can think about it
what he wants . I do soaked in with my own way in the following manner .
I divided hands into the following
categories:
Variance UP - when I win and
played, both myself and opponent correctly . Here are the stacks AI , for
example AA vs KK , set over set , all of the equity of about 50 %
Variance DOWN - similar , but I lost
Unmarked - nothing special , simple
obvious valuebets , etc spots with less than 30bb's
Spazz OUT - hands that I played
badly aggressively or made too loosely calls
LuckyMe - when you win a hand with
less than 30 % equity , or when I'd a pretty great run out .
BadBeats - when I lose with more
than 70 % or a rival gets an amazing card on the river etc.
For Review - All hands I need to discuss with my coach
What it gives ?
First of all, illustrates just how
variation affects the game at shorter distances. An objective can tell whether
I have " upswing " or not. As I mentioned we usually think that we
are doing worse than expected, not seeking own unforced errors. And everyone
has a lot of those. After a cursory analysis of my November it's comes to me
that I lost on the category of Spazz out more than all my winrate , so despite
the fact that aggregating variation was negative, I have still a lot of doubts
to my own attitude.
Is it hard to do? Maybe now it
looks like hard work, but believe me - already in the game you can determined
hand by hand, and it is enough for an additional 5 minutes after the session to
complete all categories with a little of analise.
Try it yourself!
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